Spherical Harmonics
Wanna be more inventive than Liebeskind, Ghery or Zaha? Well, you easily can. The following will generate quite a few possible shapes, some of which will surely look better than this. Option Explicit...
View ArticleSPRscrpts
RELEASED! SPRscrpts is coming (with documentation). It brings to your Rhino 4 SuperShapes, SphericalHarmonics, SuperTori and Shells. Below is an illustration of what it can do (that’s the shell script...
View ArticleSPRscrpts is out now
SPRscrpts for Rhino is out now. Grab it while it’s fresh (and buggy). Sorry for the huge delay.
View ArticleUrban circulation study…
or swarm intelligence? Using processing to make a circulation study in a public area. It’s for the current school project. More details later. I’ve used Shiffman‘s boids sketch as a start, and...
View ArticleState of the union
How things are going on: Work done for the current school project by Veronica and me. This is just a snapshot, stay tuned for more. I’ve written 2 pretty interesting scripts for this one… so stay tuned.
View ArticleState of the union no2
Things evolve: Veronica and me (Dimitrie). This could have looked better, but alas, we had to make a 1m x 1.3m model in the same time.
View ArticleWe are happy to announce
To have found someone in a 50km radius that is sharing the same interest in architecture. You can find him Here.
View ArticleConstanta – design proposal for the waterfront of the leisure port
We started out on this by analyzing the area and its surroundings from the point of view of circulation (more on how we did this). How would people move around? The conclusions from this study where...
View Articlesingle-family home
(1of2) First set of drawings from a single-family home project for school. Getting a grip on the surroundings: After an initial study of the surroundings, several ways of tackling this project have...
View Articlearchitectural organism
home/house: an architectural organism The house must not be seen as an opaque shell, but as an osmotic membrane. The built environment intersects with the living environment. Create a formal and...
View ArticleScripts (RhinoScript): Adaptive Fenestration and Massive Unroll
As I promised, I hand out some of the scripts I’ve written in the course of the latest project. Massive unroll Script: Select as many surfaces as you like and then unroll each one of them. Download it....
View ArticleStuFo 6
I had some fun some time ago with plexiglass, a laser printer, rhino, and a very limited and buggy script that made “ribs” out of a surface. The results were nice, so I decided to share: Here’s the...
View ArticleUrban bacteria (concept)
Now that we didn’t win anything (so it seems) I can publish this project. It was great working on it, though a bit stressful towards its final stages… Here it goes: This project is a collaboration...
View Articleboring random surface
boring random surface, as seen on the cover of this book. Here’s the script: Option Explicit ‘Script written by Dimitrie Stefanescu ‘Script version 11 August 2008 16:47:28 Call Main() Sub Main()...
View ArticleGrasshopper experiments
Trying out Grasshopper: Grasshopper brings to you real close to actual parametric architecture. I guess you’ll be better off reading the description over on the mcneel site. Though the visual...
View ArticleBridge to materiality
Over time, a lot of my research into architecture and scripting/algorithms overlooked – due to the conditions present in my school and country- the ever-important fabrication side of things. It’s easy...
View ArticleRibbing scripts update
Thanks to Manuel, who took interest in the scripts posted earlier, we both put up some work and came up with a better result. English version. Spanish version. (they are the same) The script works...
View ArticleParametric Towers
Some nice images: Here’s the link to download the grasshopper .wrm file. Tagged: grasshopper, parametric, parametric architecture, rhino, tower, visual programming
View ArticleWorth a read
Advances in Architectural Geometry – Conference proceeding + Poster abstracts (PDF, 80mb). Have fun!
View Article
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